Change cannon overdrive (hyper) into a passive. (Note: cannon overdrive is currently bugged and does nothing)
Currently shotgun punch is better than no reload (in the long run) combo due to sheer speed not to mention its the easier combo to do. The V skill allow for blasters to incorporate bunker blaster while doing no reload more seamlessly. If its too strong i dont mind reducing the damage as long as the core gameplay of blaster remains intact.
Decent combat order reduces the dmg of shotgun punch (was a known bug in gms)